![]() Honestly, controlling Jack has been one of the most enjoyable experiences I’ve had playing a first-person shooter in a while. You’ll get to control Jack on-foot and command BT at certain points. Titanfall 2 is a first-person shooter that emphasizes movement and mobility. Unfortunately, the campaign is way too short. The voice acting is solid across the board but it’s the performances of the two main characters that are the highlights. It’s the emotional core of the story and is one of two things that held my interest. The best part of the narrative is the bond that develops between Jack and BT. In my opinion, the story is by-the-numbers and predictable. Overall, I thought the plot was okay but it fails to flesh out most of its characters. Together, Jack and BT proceed to complete the Captain’s original assignment and embark on a quest to stop the IMC from launching a superweapon that could destroy the Milita planet Harmony. During an attack on the IMC-held planet Typhon, Jack’s mentor, Captain Lastimosa, is mortally wounded and transfers control of his Titan, BT-7274, to Jack just before he dies. ![]() The story centers on Jack Cooper, a militia rifleman who aspires to become a Titan pilot and is training for his candidacy. Set years after the events of the first game, the Intersteller Manufacturing Corporation and Milita are battling for control of The Frontier. For this review, I played the PC version. Developed by Respawn Entertainment and published by Electronic Arts, Titanfall 2 was released for PC, PlayStation 4, and Xbox One in October, 2016. I like the idea of robots shooting each other so I wanted to get in on the action. I remember when it came out because everybody was saying how incredible it was. The sequel, Titanfall 2, features a single-player campaign and retains many of the mechanics introduced in the first game. It’s primarily a multiplayer-focused title which is why I never really got into it. Titanfall is an action game where pilots and robots battle each other.
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